|
|||
|
Raúl Bonilla's
WMaiD Developers Blog Online
CLUT Editing |
[Editor's Note: This page is from an entry by Raúl Bonilla in the WMaiD Developers Blog Online. You can find the original here - tBC] Back in the day, Blayne didn’t have access to Photoshop and he was having a hard time trying to figure out how to edit color tables without the ubiquitous image editor. I took the Myth slideshow application bundled with the Marathon Trilogy CD and made him a graphical explanation on how to do what he wants with a combination of shareware and freeware tools. Since I’m preparing myself to do the Photoshop part of the Slider monster and post about the process, I’ll use this explanation as a sort of prologue to the series. Blayne already had imported the monster’s bitmaps into the Shapes file without trouble, and as I remember, he was trying to create a second color variation, but didn’t know how. We were starting to know each other, so he didn’t sent me the WMaiD Shapes file; instead, he sent me only the collection as a PICT file and forgot to include the color table. I suspected ignorance behind his omission, and this led me to do a step-by-step slideshow, rather than a quick-and-dirty guide, with Infinity’s Shapes file. If you’re familiar with Anvil and already have a defined color table, skip to step 11; otherwise, read from the start. Let’s begin: |