The red arrows mark points that are all in the same line.
It's common to make a map that has many points in a line like
this. It's only a problem if the player can position himself
so he can see down the line, having all the points line up so
that he is exactly in the same (extended geometric) line in question.
Having too many points in a line is a dangerous thing, and neither
forge nor Marathon will be nice to you about it. (They'll both
crash.)
So what can you do about it?
You'll notice in the above picture that the number of points
in a row that you'll ever be able to see is never more than seven.
(The exact number you can have in a row depends upon the geometry,
and the number is more like 12 or 16.) The whole set of outlined
points was split in the middle by the triangular column.
Notice the doors on the left part of the picture. These doors
originally fell on the same line as the marked points, but were
moved back into the walls.
Sometimes, you can also simply move a middle point a very
small amount. To do this, turn off the grid, select the point
with the arrow tool, and use the arrow keys to move the point
so that it will obstruct the other points if you're looking directly
down the line.
Closing notes:
Use columns and walls to break up long views.
Avoid having more than 12-16 points in a line
If you think that you've gone over the limit, save, go into visual
mode, and try looking down the problematic wall.
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