Gary L. Simmons  rev 09/12/03  http://webwonks.org/Marathon/Anvil/Levin/effects.html
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Anvil Shots Editor Reference


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Graphic Collection

 

Color Table

 

 

Sequence ID

 

 

Damage Type

 

 

Damage Base

 

 

Damage Random

 

 

Scale

 

 

Alien Damage

 

 

Flyby Sound

 

 

Rebound Sound

 

 

Sound Pitch

 

 

Radius

 

 

Area of Effect

 

 

Speed

 

 

Maximum Range

 

 

Detonation Effect

 

 

Media Detonation Effect

 

 

Contrail Effect

 

 

Ticks Between contrails

 

 

Maximum Contrails

 

 

Guided

 

 

Stop When Animation Loops

 

 

Persistent

 

 

Alien

 

 

Affected By Gravity

 

 

No Horizontal Error

 

 

No Vertical Error

 

 

Can Toggle Control Panels

 

 

Positive Vertical Error

 

 

Melee Projectile

 

 

Persistent and Virulent

 

 

Usually Pass Transparent Side

 

 

Sometimes Pass Transparent Side

 

 

Doubly Affected By Gravity

 

 

Rebounds From Floor

 

 

Penetrates Liquids

 

 

Becomes Item On Detonation

 

 

Bleeding Projectile

 

 

Horizontal Wander

 

 

Vertical Wander

 

 

Affected By Half Gravity

 

 

Penetrates Liquid boundary

 



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