Gary L. Simmons  rev 11/30/04  http://battlecatslitterbox.com/Forge/Chrisk/ChrisK.html
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Killing Time Tutorials


Chris Komarnicki Tutorials V1.1


Chris Komarnicki (pronounced "kris") is the proud single-parent-household father of the frightful little bastard of a yet to be released Marathon Infinity scenario, "Marathon: Killing Time". Chris is a resident of Winnipeg, Manitoba, CANADA so please be patient and understanding. He is not the hate mongering imperialist social anarchist that his godless and politically embroiled country has become famous for in the last century. Chris is a kinder and gentler Evil Canadian, one who wants to give back some of the vital organs the majority of his countrymen have stolen from third world children in South America. Chris says as soon as he dies they can have his liver, lungs, heart and gerbil dick back. Don't laugh, it was a trade up and Chris is a little sensitive about this. [Editor's Note: A furiously livid Mr. Komarnicki has contacted me with the following angry response, "For the record, I'm hung like a stud budgie!". This guy was tense too, you could play the veins in his forehead like guitar strings! Please accept this editor's apology Chris, I'm sure your gozinya would leave Tweetie Pie unable to walk for a week! - gls 12/14/2000]

Anyway, Chris has some pretty cool things to share here, things like breakable windows, moving vehicles, spaceships that land and walls that explode. My favorite though is the flashlight duct taped under the shotgun. Canadians often blow off steam while they

 

are organ harvesting in South America by hunting goat sucking Chupacabras at night. This has become so popular that the shotgun with a flashlight duct taped beneath it is the Canadian national weapon, check the gun rack in the pickup truck of anybody from Manitoba. I'll wait.

Back? Didn't believe me did you? I wouldn't lead you astray me boyo, you gotta learn to trust me. Anyway, you can find this shotgun in this tutorial as well as a number of other very cool effects and tricks. In Chris' own words, "Rather than creating several maps displaying one effect each, I've decided to lump them all together into one big-ass merged map. This way, I can easily throw in the little tricks as I go, and draw relations between effects." I didn't know whether to put these tutorials into the Forge Tips or Anvil Tips section, Chris is pretty comfortable working in either. Chris is eager to hear your feedback and any advice you may have to offer that would improve upon the techniques he discusses here. To quote Chris with out all the stuttering, 'P' popping, lisping and nose picking, "I'd love to hear any feedback, whether you need help, have suggestions to improve what I've displayed here, or plan to use any of these effects in your scenario." You can email Chris at: chriskomarnicki@yahoo.com






Chris Komarnicki promises to amputate a toe if
he doesn't produce the following list:

This updated version of my original tutorial contained quite a bit of information that I'd neglected to include originally. I plan to update it every so often, as I create more effects for my scenario.

Here's an informal outline of the stuff I anticipate creating, and that will be included in future updates. I hope to get as much as possible completed, so as not to bombard you with constant updates for small changes:

  1. A contrail effect for the flashlight, so it appears to have a glow;
  2. Better smashing window sprites, and some for the exploding walls;
  3. A grappling hook weapon;
  4. Underwater mines that explode on contact;
  5. Electric force field bars that do damage on contact;
  6. An illusion of a spacecraft being destroyed and falling from space;
  7. A teleporter illusion that displays a Bob walking into one "Pod", and a mutant beastie coming out of another "Pod" (as inspired by the movie "The Fly").

Some of these ideas are already being worked on. Others are just concepts that I've got to refine and ...create. I also want to get a Resource Droplet (or whatever its called) to let you alter the creator code of all the patched game files, so you can see the custom icons I've made for my scenario.



Skully is killing time

Marathon: Killing Time Effects Tutorial V1.1

(or download from here)

Download the Marathon: Killing Time Effects Tutorial courtesy of Bungie.org (2600K). Be sure to read the readme and to run the patches or you will have a bad day.



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